AI Insights · Timothy · January 2023
Top 5 Anime Games on Android in Europe Q4 2022
Explore the performance of the top 5 anime games on Android in Europe during Q4 2022, including trends in weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw notable performances from the top 5 anime games on Android in Europe. Here's a detailed look at their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE experienced significant fluctuations in its weekly revenue, starting the quarter at around $501K and peaking at approximately $1.25M in the last week of December. Weekly downloads showed a mixed trend, with a notable increase from 7.9K in mid-December to about 14.5K by the end of the month. Active users saw a slight decline initially, dropping from 465K at the start of the quarter to 343K by mid-November, before rising again to 430K at the end of December.
DRAGON BALL LEGENDS also showed dynamic revenue patterns, starting at $364K and reaching a peak of $782K in the final week of December. Weekly downloads remained relatively stable, averaging around 40K, with a slight increase to 33.7K at the end of the quarter. Active user numbers fluctuated but remained strong, peaking at 748K in late October before settling at around 632K by the end of December.
The Seven Deadly Sins had a varied revenue trend, starting at $55K and peaking at $565K in the week of November 28. Weekly downloads showed a consistent upward trend, starting at 8.5K and reaching approximately 13.6K by the end of December. Active user numbers grew steadily, starting at 130K and peaking at 171K in early December before stabilizing at around 167K at the end of the month.
Saint Seiya: Legend of Justice saw steady revenue throughout the quarter, beginning at $262K and maintaining around $119K in the last week of December. Weekly downloads were relatively low but steady, starting at 1.9K and ending at 1.2K.
ONE PIECE TREASURE CRUISE-RPG had a consistent revenue performance, starting at around $62K and peaking at $273K in the last week of December. Weekly downloads showed a gradual increase, starting at 5.5K and reaching 8.4K by the end of the quarter. Active user numbers remained relatively stable, starting at 71.6K and ending at 70.7K.
For more insights and detailed data, visit Sensor Tower.